Posts tagged 3d

When I was a kid I would stand on my head and force myself into odd perceptions. I would pretend being able to walk in the ceiling or in the walls, wishing hard to defeat gravity.

In Rubix, Christ Kelly renders a city as the faces of a moving Rubik cube. Even though the 3D execution isn’t up to par with videos such as Alex Roman’s The Third & The Seventh (another veritable architectural video megademo), Rubix's concept makes it oddly compelling. I'm hooked.

Alex Roman’s The Third & The Seventh. This video shows what really matters in CG: even though the long shots may not be the very best architectural renderings I’ve seen (the textures look rather flat sometimes), the lighting, the camera moves and the small details (specks of dust, etc) make for one really engaging piece.

All done by a single person using a desktop computer — this is what William Gibson meant when he coined the expression “Garage Kubrick”.

Twenty-five tutorials for getting started with Blender

Proper 3D modelling is, like Russian, welding or fencing, the kind of thing I would like to learn in my next life, because I just can’t feel the definite tug of motivation in the current one. But should I suddently feel up to it now, this looks like a good starting point for learning Blender.